051 introduction to animation in hmi

欢迎来到我的任何在线教程,在本课中我们将学习动画。
Welcome to any of my online tutorials in this lesson we are going to learn about animations.

所以我制作了三个动画屏幕,即盒子动画、爆炸动画和动画。
So I have made three animation screen which is box animation bang animation and animation.

现在我们使用一个名为factory IOE的软件来描绘真实的环境。
Now we are using a software name factory IOE to depict the real environment.

我们将从街道上提取信息。
And we're going to extract information from the street.

也是我们这个屏幕时代的众多之一。
And one of many in our age of my screen.

所以在这个视频中我们只会看到这个例子。
So in this video we'll just see the example.

我将在下一个视频中向您展示什么以及您将学到什么。
What I'm going to present to you and what you are going to learn in the next video.

所以从盒子动画开始。
So starting with the box animation.

所以一旦我点击这个按钮我就会看到屏幕。
So once I click on this button I have the screen.

现在这个盒子动画将在这里代表这个元素。
Now this box animation is going to represent this elements here.

所以我们有 Kanwar,我们有一个盒子。
So we have Kanwar and we have a box.

因此,如果您仔细观察我们这里的内容,就会发现我们有一个电容式传感器。
So if you see closely what we have here we have a capacitive sensor.

正确的。
Right.

这是一个模拟传感器。
And this is an analog sensor.

这会给我一个从 0 到 10 的值。
This is going to give me a value from zero to 10.

根据传感器和盒子之间的距离就可以了。
It's all right based on the distance between the sensor and the box.

好的。
OK.

所以我们要在我的屏幕上制作这个动画。
So we're going to animate this one in my screen.

那么会发生什么。
So what happens.

好的。
All right.

所以我这里有一个按钮,它可以将我的传送带向一个方向移动,并在操作时将该按钮移动到另一个方向。
So I have this button here which will move my conveyer in one direction and this button to another at action.

因此,如果我点击这个,您会注意到这把枪开始运行,并且传感器的范围是 0 到 10 个空位。
So if I click this one you will notice this gun made it running and the range of the sensor is zero to 10 void's.

所以我只能在 10 个小空隙范围内对盒子进行动画处理。
So I was only able to animate the box in the range of the little 10 voids.

因此,如果您注意到这个 10.0,这实际上是来自此处十点二的值。
So if you notice this 10.0 this is actually the value coming from here ten point two.

让我们看看。
So let's see that.

所以你甚至可以在这里看到值的变化。
So you can see even the value changes here.

这里情况发生了变化,球开始移动。
This changes here and the ball starts moving.

好的。
All right.

这就是移动盒子的方法。
This is how you can move the box.

当我按下另一个按钮时,这种情况就会消失,您会发现盒子在这种环境中不断移动,但在模拟中却不会,因为传感器范围有限。
And when I press the other button this will go away and you will find the box to keep moving away in this environment but not in the simulation because the sensor range is limited.

如果我们的传感器范围可达零或更大的距离,那么我们可以在此处为该框设置动画。
If we would have the sensor range up to up to zero to or maybe more distance then we can animate the box here.

所以这实际上是传感器和盒子之间的距离。
So this is actually the big thing the distance between the sensor and the box.

我希望这是有道理的。
I hope this makes sense right.

这是我们将在即将发布的许可证中看到的第一个示例。
So this is the first example we will see in the forthcoming license.

现在让我们回到家来看看坦克动画。
So now let's go back to home and let's see the tank animation.

因此,在这个环境中,我们有这个水箱,在这个水箱模拟中,我们有水箱填充空隙,有这个水箱液位计,我们有排放规则。
So in this environment we have this tank and in this tank simulation we have tank fill void and there's this tank level meter and we have our discharge rules.

在这里你可以看到这是一个带有液位测量装置的水箱。
And here you can see this is a tank with a level level measuring device right.

那么让我们看看他们如何在我们的地区模拟这一点。
So let's see how they can simulate that in our area.

这是水箱,这是杠杆。
So this is the tank and this is the lever.

在这里,我制作了填充墙,这就是我的放电声音。
And here I have made filling walls and that's my discharge voice.

好的。
All right.

所以这个值实际上是我们为世界提供的用于开关操作的电压。
So this is the value which is actually the voltage which we are giving to the world for on and off operation.

这是一种比例声音,其中零世界意味着鲸鱼离开死亡世界意味着墙向上,这是 100% 已知的。
This is a kind of proportional voice in which the zero world means the Walvis off the deadworld means the wall gets on and which is 100 percent known.

如果我给 5 所有这些无线 50% 打开或 50% 打开。
And if I give 5 all this wireless 50 percent on or 50 percent open.

好的。
All right.

所以让我们给出一些值。
So let's give some value.

这是我有这个键盘的气动输入场效果。
So this is my pneumatic input field effect that I have this keypad.

现在,如果我将两个点归零并按 ENTER 键,您可以看到错误的启动。
Now if I put two point zero and press ENTER you can see the false start.

墙打开并开始填充。
The wall is open and starts filling.

这就是水箱液位所在的真实环境的表示。
And this is the representation of the real environment the tank level is here.

您可以在此处看到刻度和水箱液位。
You can see in the scale and the tank level is here.

所以你会注意到,如果虚空指向我们所有的橙色,那么它就是五。
So you will notice if the void was to point all we have this orange for Make it five.

我们有这个橙色,表示鲸湾港开放。
We have this orange which indicates Walvis open.

这条管道显示出更多的液体。
And this pipe is showing more liquid.

如果我将其设置为 10,您可以看到它已完全打开。
If I make it 10 you can see this is fully open.

好吧,如果我把它设为零,这将很接近,你会看到没有减速。
All right if I make it zero this will be close and you will see there is no slowing.

因此,他们将了解我们如何表示如何创建逻辑来表示矿井中的实际环境。
So they're are going to see how we can represent how we how to make a logic to represent the actual environment in the mine.

同样,如果我达到 10,它就会耗尽。
Similarly here if I make it to 10 this is going to drain it.

这将把它关闭。
And this is going to turn it off.

好的。
All right.

所以他们应该去动画坦克动画抱歉。
So they're supposed to go the animation the tank animation sorry.

我们来看看手提包的类型。
Let's see the tote type.

我们有朵拉动画。
We have a Dora animation.

在此示例中,我们将了解如何为门设置动画。
In this example we are going to see how to animate the door.

所以我们有两个按钮。
So we have two buttons.

这是远远出现的打开门。
This is far turning up turning up the door.

这是从门下移过来的。
This is moving down the door.

因此,当我按下此按钮时,您会看到门开始打开,并且您可以看到电机在一个方向上正常运行,而电机在另一个方向上运行,门正在下降。
So when I press this button you will see the door starts opening and you can see the motor is running all right in one direction you have this one in the motor is running in another direction and the door is coming down.

这就是您将在即将到来的课程中看到的三个示例,即如何发挥上诉的魔力以及如何将其与我的权利年龄联系起来,所以我们将在接下来的三个课程中见到您。
So these are the three example which you're going to see in the forthcoming lesson how to make appeal's magic and how to link that to the age of my right so I'll see you in the next three to.